| Guild initiation procedure (Idea) | |
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Scourgelord
Posts : 164 Join date : 2011-02-16 Age : 31
| Subject: Guild initiation procedure (Idea) Mon Apr 04, 2011 5:54 pm | |
| This is how I think an initiation should go; When the mortals commit to the Cult, they are forced to drink a concoction that steals their will and enslaves them forever to the Lich King, to help them with the final act of submission.Taken from http://www.wowwiki.com/Cult_of_the_DamnedHowever in this case, it will be the blood a drop of the blood of Ephitos mixed with some sort of potion. Kel’Thuzad personally appoints officials and leaders for the Cult, looking for people both talented in espionage and in pursuing the dark art of necromancy. Good leadership abilities, a talent for recruitment and the ability to blend in with normal mortals are also valued skills. It is impossible to reach any officer ranks without magic, however. There are no ranking members of the Cult who do not know at least a handful of dark spells.Just to point out that we are in no way above Kel'Thuzad, of course the guild is under him ICly but we recruit members of the Cult of the Damned our own way. So, the initiation will consist of the drinking of a potion, and being assigned a position within the army of the damned. Of course this position will be decided upon OOCly before deciding ICly what happens so people can fill the ranks they are most interested in -Ephitos | |
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Althalos Administrator
Posts : 279 Join date : 2011-03-13
| Subject: Re: Guild initiation procedure (Idea) Mon Apr 04, 2011 6:20 pm | |
| Sounds good. And if you want to have more ingrediants in your potion, like other elements in it, it can a mixture or solution of saronite or something That should also give it a twist | |
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Scourgelord
Posts : 164 Join date : 2011-02-16 Age : 31
| Subject: Re: Guild initiation procedure (Idea) Mon Apr 04, 2011 10:00 pm | |
| Pixie dust xD, I'm not sure what to add, I don't really know any in-game ingredients. | |
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Jemerick
Posts : 64 Join date : 2011-05-03
| Subject: Re: Guild initiation procedure (Idea) Tue May 03, 2011 11:11 pm | |
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Barunita
Posts : 67 Join date : 2011-04-21
| Subject: Re: Guild initiation procedure (Idea) Fri May 06, 2011 2:53 pm | |
| - Jemerick wrote:
- Chemical X....
No way then new cultists will become power puff gurls xD . | |
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Guest Guest
| Subject: Re: Guild initiation procedure (Idea) Fri May 06, 2011 5:49 pm | |
| Power puff girls, we have need of those! |
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Dyone
Posts : 132 Join date : 2011-04-17 Age : 36 Location : Coevorden
| Subject: Re: Guild initiation procedure (Idea) Fri May 06, 2011 6:37 pm | |
| know your cartoon lore ppl
Chemical x is what the powerpuff girls gave them their superpowers...the sweetness, cutenes what they have came from, sugar, spice, and everything nice..
So pure chemical x..would work quite well 4 us
( i mean Mojo jojo was the monkey of the professor, who grow evil only under the influance of Chemical X) | |
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Barunita
Posts : 67 Join date : 2011-04-21
| Subject: Re: Guild initiation procedure (Idea) Sun May 08, 2011 1:12 pm | |
| Ok I will add some extra sugar in Eph´s coffee :-* | |
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Guest Guest
| Subject: Re: Guild initiation procedure (Idea) Sun May 08, 2011 2:42 pm | |
| I don't like coffee |
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Barunita
Posts : 67 Join date : 2011-04-21
| Subject: Re: Guild initiation procedure (Idea) Sun May 08, 2011 2:47 pm | |
| Tea then, and dont slack and come here, Im bored | |
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Guest Guest
| Subject: Re: Guild initiation procedure (Idea) Sun May 08, 2011 2:48 pm | |
| I'v no interest in RPin' in the plaguelands at the mo' to be frank with you. I been RPin' on Eph for 8 months and its gotten kinda stale tbh, so I'l see |
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Barunita
Posts : 67 Join date : 2011-04-21
| Subject: Re: Guild initiation procedure (Idea) Sun May 08, 2011 2:50 pm | |
| Well I dont mean Plaguelands, SW !! | |
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| Guild initiation procedure (Idea) | |
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